SPECTRE' is a game where players will take turns controlling two very different teams: the 'Spectres' and the 'Reapers'. The 'Spectres' are a stealth-based, acrobatic class who are tasked with quietly infilitrating compounds and stealing top-secret data.
The 'Reaper' is a character I did for 'SPECTRE', a Spies vs Mercenaries game being developed by Symbiosis Games. I was responsible for the design, modelling, texturing and rigging of this asset. I was given tremendous creative and technical freedom with this character.
I worked part time on this character over the course of 3 months.